Beyond “From Beyond” – an RPG Scenario Sketch

…In reply to my question Tillinghast mumbled that this permanent glow was not electrical in any sense that I could understand… – H. P. Lovecraft, “From Beyond,” 1920.

“Permanent”? Hmm… Let us suppose (for the purposes of fun) that Crawford’s machine isn’t just permanently ‘charged,’ but the entire house is in fact now a permanent tear in the fabric of reality:

“–she turned on the lights downstairs after I had warned her not to, and the wires picked up sympathetic vibrations.”

I would argue that the ‘permanent’ glow and the ‘sympathetic vibrations’ in the electrical wiring of the house are hooks upon which one could hang a sequel scenario:

  1. That once activated (perhaps in its improved, final state), the machine can somehow function without current, (though perhaps at a lower level of effect). Like using an electro-magnet to create a permanent magnet.
  2. That the wiring in the house, once accidentally tuned to the vibrations of the improved machine, would also create a ‘permanent’, low-level effect.

All this being said, and since these events take place in November of 1920 (early in the Golden Age), perhaps one could plot a return to “the ancient, lonely house set back from Benevolent Street.”

Crawford is dead, so the house could pass to his distant relation (perhaps a PC or NPC), or be taken by the city. Either could then experience strange goings-on and call for some investigation. I’d really like to give the PCs the red herring of a ‘traditional’ haunted house set-up, but then have them discover this is the old Tillinghast place, where the alleged hypnotism murders took place, etc. Maybe the ‘ghosts’ only appear when the lights are on? Perhaps the old wiring is being brought up to code, or the voltage has recently changed, increasing the effect?

“Parts of Boston, Massachusetts along Beacon Street and Commonwealth Avenue still used 110 volts DC in the 1960s…” –Wikipedia


The Mystery of the Missing Mephisto – An RPG Scenario Idea


Some of you may be familiar with the famous ‘chess-playing automaton’ known as “The Turk.” In fact, The Turk was an elaborate hoax, concealing a human chess player inside it. Of course, like anything successful and / or famous, there were imitations:

The Turk (debuted in Austria in 1770) changed hands a few times, and was eventually destroyed in a museum fire in Philadelphia 1854. Ajeeb was allegedly destroyed by in a fire at Coney Island in 1926, though at least one apparent copy of Ajeeb toured Canada in the 1930’s. Mephisto debuted in London in 1876, played games in England for several years, and was shown in Paris in 1889. “After 1889 it was dismantled and its subsequent whereabouts are unknown.”


And there is your inspiration: A long-lost ‘automaton’ re-discovered! Was it the product of a mad genius? What powers it? An entrapped demon? Alien technology? The ghost of a murdered operator? What secrets does it contain? And who is willing to kill to get it?

More on Ajeeb here. And here. And even here. See also: Psycho, an air-powered pseudo-automaton (1875).

And a copy of what sounds like an urban legend about Ajeeb:

In one instance, a sore loser shot Ajeeb in the torso and supposedly wounded its operator. However … several others knew that the apprentice had been killed. To cover up for their still-successful ‘automaton,’ they got rid of the apprentice’s body. Due to the transient nature of the apprentice (who was known by no reputable or believable sources) the murder was never discovered.  By 1898 … the operator … left, complaining of strange occurrences from inside Ajeeb where the automaton was moving on its own accord… two other operators [b]oth sometime later reported to friends and family brief incidents where Ajeeb seemed to be acting on its own. Allegedly, the last operator refused to play anything but checkers due to strange occurrences within the automaton.

Building a Backstory for an Alien Satellite

… And the course of the path of the moon is light to the righteous, and darkness to the sinners … – I Enoch 41:8, R. H. Charles’ translation.

For those who have no idea what I’ll be talking about, here’s a primer:

Black Knight Satellite Conspiracy Theory

For “fun,” I’ve been poking at the Google Newspaper Archive and Wikipedia, and trying to dig up some more articles / background info. Inspired by Ken Hite’s “The Dracula Dossier,” I briefly thought I might phony up a whole, physical mock dossier, but that would be a lot of work, so I’m just going to post my copy-pasted bullet points.

The idea is that you can use this ‘raw material’ to flesh out some RPG thing you’re writing background for. Periodic alien visitation, ancient alien satellite left in orbit, prehistoric human space-faring evidence, etc. Maybe change the names / dates / locations if you need to. I’ve got most of the Black Knight Satellite ‘events’ on my list, and I’ve added some more arguably ‘relevant’ material.

If you were more industrious than I, however, you could easily print out the photos, and print the articles on newsprint and put them in a folder. Ideally, you’d have some supporting ‘memos,’ and similar period paperwork. Could be a neat ‘artifact’ for your players to find.

Timeline and articles below the jump:

Continue reading “Building a Backstory for an Alien Satellite”

At the Mountains of the Middle Kingdom: a Call of Cthulhu RPG Scenario Sketch

 “…and talked with undying leaders of the cult in the mountains of China…”


It occurred to me that this period and location might make an interesting sandbox for investigators. In retrospect, the Chinese Civil War is more complicated than one might suspect (no surprise), though I think the GM could almost make up anything they want to serve the story and likely have no player “Well, actually” them, OR be able to find some kind of supporting evidence via a web search. If it sounds fun, I say do it. Also, it gives you an excuse to relish archaic spellings like “Thibet” and “Peiping.”

Who: The factions:

  • Cthulhu cultists (naturally)
  • Nationalist / Republican Chinese
  • Communist Chinese
  • Imperial Japanese
  • Soviets

What: Investigators are called to a mysterious monastery in the mountains of China. Perhaps an approaching army threatens a priceless collection of Buddhist scriptures? Or maybe what appears to be a humble Buddhist monastery on first glance is in reality a cover for the insidious cult of Cthulhu, pulling strings behind the scenes to make mankind “free and wild and beyond good and evil, with laws and morals thrown aside and all men shouting and killing and revelling in joy.” Or perhaps there is a Great Old One sleeping underneath the (actually legit) monastery, and the monks need help to keep it sleeping. This also allows a possible connection to various Hollow Earth tropes.

When: Since the ‘deathless Chinamen’ are apparently immortal, an adventure with this setting could be staged at any time you desire; however, the ‘golden age’ of COC and the forces involved might fit best within 1926-1941. This covers the start of the Chinese Civil War to America’s entry into WWII, after which one presumes it would be more difficult (though not impossible) to casually insert a group of Westerners. Just before and even early in WWII, American servicemen were inserted into China on their own civilian passports, via commercial flights (Pan Am) from the East coast of the US, down to South America, across to West Africa, then to Egypt, then India, and finally through Burma into China (if I recall correctly).

Where: Rural China?